Other than Breakout, there are a number of other escape rooms in Malaysia: Basically the participants games are played in either a pair or as a group of 8 are trapped in a room and they need to figure out how to escape while fighting against the clock 45 minutes time limit for Breakout.
The participants have to solve puzzles, look for clues, crack codes and find secret passages to find their way out. As for Breakout, they claimed that their themes are more mature in nature because instead of providing a fearfully good time to the customers, they offer the combination of light physical and mental games with real-time role playing strategies.
We were told that Terraform is the harder one of the two, with a 4 over 5 difficulty rating. Nearly 2 hours later, we emerged champion for both the rooms, with 8 seconds to spare in the first room, and 8 minutes for the second.
When you enter the room, your senses will be on high alert due to adrenaline, you will bombarded by all kinds of visual stimulation, and the darkness will confuse you.
Can you also escape the prison without getting caught? Ever wondered what our government hides from us? This is President Lincoln's preserved oval office and somehow you have to discover clues left by Union Generals to find a hidden, priceless treasure in order to escape the room.
The authenticity of this room utilizes key elements from US History with a modern day twist. This is no average history mystery. This room is better suited for a smaller group people but we can work with any size party.
I think that if you had 6 adults and 2 kids it'd be great, so long as the adults TRY to get the kids involved. There are some puzzles that a kid could do as fast as an adult put a puzzle together, for example and some that even adults will struggle with teach themselves how to play roulette under time pressure, for example.
Make sure you delegate to the kids so they feel like they are contributing. We had ten year olds, and we escaped with 90 seconds left.
It was pretty difficult, very intellectually challenging. They were able to escape, might be worth considering. As a paranoid person, can anyone elaborate on "in case of emergency" how one gets out?
Like, someone playing has a heart attack or starts a fire, is there an obvious emergency exit? At Cincinnati Escape Room, you're just in a regular room with a door and being monitored on a cctv system.
If you were in any danger, it would be easy to get out. I assume the others are similar. I've done The game Room and Houdini's and it was really fun, with 8 people we finished it 5 minutes before the hour was up.
We did the museum heist at the Breakout Room. It was a lot of fun. I wouldn't take a large group, no more than 4 people, I just feel like you can get a lot of bad ideas going that are wrong.
Anyways, it's really fun and exhilarating, definitely going to do it again. We just got home from doing the "easy" room in Houdini The Tower.
Our group of 7 had a fantastic time, and ended up with the second fastest time overall. I can't wait to go back and try their more difficult rooms.
The owner was extremely personable and chatted with us for quite some time. He said he can even spice up rooms to make them more or less difficult depending on the group.
Overall, I am happy to be a repeat customer as long as he keeps developing more rooms! I just got home from doing Carew Tower at Houdini's Room Escape in a group of 7 friends and it was really fun.
It was the first room escape for all but one of us, and she had only done a Columbus version of the zombie escape.
We went in not knowing what to expect, but everything was really intuitive while never feeling too easy.
We ended up finishing about 30 seconds short of setting the record for that room. The Carew Tower is the easiest of their 3 rooms and we're planning on going back for the harder ones soon.
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